Top 10 Education Gamification startups
Updated: March 20, 2024 | 15 |
Education gamification startups are infusing learning with the power of play. These innovators transform dry subject matter into engaging experiences by incorporating game mechanics like points, badges, leaderboards, and interactive challenges.
1
Country: Norway | Funding: $517.3M
Kahoot! is a game-based learning platform that makes it easy to create, share, and play fun learning games and trivia quizzes.
Kahoot! is a game-based learning platform that makes it easy to create, share, and play fun learning games and trivia quizzes.
2
Country: USA | Funding: $191.1M
ClassDojo is a school communication platform that teachers, students, and families use to build close-knit communities.
ClassDojo is a school communication platform that teachers, students, and families use to build close-knit communities.
3
Country: Australia | Funding: $101.5M
Secure Code Warrior makes secure coding a positive and engaging experience for developers as they increase their software security skills.
Secure Code Warrior makes secure coding a positive and engaging experience for developers as they increase their software security skills.
4
Country: USA | Funding: $62M
Quizlet is a learning platform that uses activities and games to help students practice and master what they’re learning.
Quizlet is a learning platform that uses activities and games to help students practice and master what they’re learning.
5
Country: USA | Funding: $57M
Matific takes a unique approach to teaching K to 6 math using hands-on and interactive mini-games.
Matific takes a unique approach to teaching K to 6 math using hands-on and interactive mini-games.
6
Country: USA | Funding: $47M
Quizizz is an education-based platform that offers engaging gamified quizzes and interactive lessons to any learner.
Quizizz is an education-based platform that offers engaging gamified quizzes and interactive lessons to any learner.
7
Country: USA | Funding: $32.5M
Osmo is a gaming company built around its proprietary Reflective Artificial Intelligence. It aims to create a new play movement to unleash the boundaries of the screen with the launch of its inaugural product, Osmo. Osmo expands the playing field and engages creative thinking and social interaction, allowing any object - pen and paper, you name it - to interact with the digital device.
Osmo is a gaming company built around its proprietary Reflective Artificial Intelligence. It aims to create a new play movement to unleash the boundaries of the screen with the launch of its inaugural product, Osmo. Osmo expands the playing field and engages creative thinking and social interaction, allowing any object - pen and paper, you name it - to interact with the digital device.
8
Country: USA | Funding: $25M
SplashLearn is an EdTech startup company providing game-based math and reading courses to students in pre-kindergarten to grade five.
SplashLearn is an EdTech startup company providing game-based math and reading courses to students in pre-kindergarten to grade five.
9
Country: France | Funding: $17M
MainBot is robotics company that develops Winky, a modular and educational robot companion for children.
MainBot is robotics company that develops Winky, a modular and educational robot companion for children.
10
Country: USA | Funding: $15.6M
Knowre is an online adaptive learning program for secondary mathematics.
Knowre is an online adaptive learning program for secondary mathematics.
11
Country: Canada | Funding: $15.4M
Classcraft is an online educational role-playing game that teachers and students play together in the classroom.
Classcraft is an online educational role-playing game that teachers and students play together in the classroom.
12
Country: India | Funding: $10M
Creative Galileo is an Edtech startup that focuses on the early learning of children.
Creative Galileo is an Edtech startup that focuses on the early learning of children.
13
Country: Germany | Funding: €6.5M
Sofatutor is an online platform of educational tutorials for school and college students to study for exams and recapitulate lessons.
Sofatutor is an online platform of educational tutorials for school and college students to study for exams and recapitulate lessons.
14
Country: USA | Funding: $4.3M
Roybi Robot is an AI-powered companion robot for young children in language learning & early childhood education.
Roybi Robot is an AI-powered companion robot for young children in language learning & early childhood education.
16
Country: USA | Funding: $1.3M
Educational SaaS for kids. Story-driven online courses in game format for 6-13 y.o. kids.
Educational SaaS for kids. Story-driven online courses in game format for 6-13 y.o. kids.
17
Country: Denmark | Funding: $1.2M
SKIDOS is your child’s gateway to games that combine learning with endless fun
SKIDOS is your child’s gateway to games that combine learning with endless fun
18
Country: USA | Funding: $1M
Fathomd provides a platform for developing and distributing educational games that facilitate interactive learning.
Fathomd provides a platform for developing and distributing educational games that facilitate interactive learning.
19
Country: Sweden | Funding: $920K
NUITEQ develops collaborative software company that enables teams, educational institutions, and businesses to add value through smarter human interaction.
NUITEQ develops collaborative software company that enables teams, educational institutions, and businesses to add value through smarter human interaction.
20
Country: Canada | Funding: $750K
Socrative, a student performance-tracking system, allows teachers to engage students in various activites on computers and mobile devices.
Socrative, a student performance-tracking system, allows teachers to engage students in various activites on computers and mobile devices.
22
Country: USA
BrainPOP is a digital educational content creator that supports teachers and engages students.
BrainPOP is a digital educational content creator that supports teachers and engages students.
25
Country: UK
Software Development - Machine Learning - Simulation - Robotics We are experts in digital
Software Development - Machine Learning - Simulation - Robotics We are experts in digital
26
Country: UK
Emile is an online resource developed with Manchester Met University with funding from Innovate UK. .
Emile is an online resource developed with Manchester Met University with funding from Innovate UK. .
29
Country: Israel
Ann is an e-reader revolutionizing educational materials, making static content interactive, with automation and AI.
Ann is an e-reader revolutionizing educational materials, making static content interactive, with automation and AI.
30
Country: USA
Arcademics makes multiplayer educational games like free math games, free language arts games, and more for K-8 students.
Arcademics makes multiplayer educational games like free math games, free language arts games, and more for K-8 students.